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HOW-TO · TEMPO & KEY

How to set BPM with tap tempo or match it to the genre in Club Ready Music

3 min read 6 steps

The BPM card under 05 · Groove in the Club Ready Music studio has four ways to set tempo: the − and + stepper for single BPM moves, a slider from 60 to 200, TAP to tap a tempo in on the beat, and MATCH ↑ to jump to the middle of the typical range for your lead genre. The default is 126. Whatever you set is sent to the music model in the prompt and written into the file's tags, beat grid and cue points.

Steps

1. Pick a lead genre so the hint is useful

Under 03 · Genres, add your main style first. The small range in the corner of the BPM card, such as 124-128 or 170-176, comes from that first genre. With no genre picked, or a genre without a known range, it reads 100-130 and the title says "Pick a genre for a tempo hint".

2. Use MATCH for the fastest sensible choice

Press MATCH ↑. The BPM becomes the midpoint of the hint: 126 for most house, 121 for deep, disco and afro house, 132 for techno, 152 for hard techno, 139 for trance, 173 for drum and bass, 145 for trap and dubstep, 92 for hip-hop, 110 for afrobeats and amapiano. Nothing is rendered yet; you can keep adjusting.

3. Use TAP to copy a tempo you can hear

Play the record you want to match, then press TAP on each beat. The big number updates from the second tap, and the studio averages the gaps between your last eight taps, rounded to a whole BPM. Pause for more than two seconds and the next tap starts a fresh measurement. Nudge the result with − or + if it lands one off.

4. Fine-tune with the stepper and slider

− and + move one BPM. Drag the slider for large jumps, for example from 126 to 174 when you switch from house to drum and bass. The number updates live in the result panel tag next to the key and length.

5. Check the arrangement still fits the tempo

Bars shorten as BPM rises: 16 bars is 32 seconds at 120, 30 seconds at 128 and 22 seconds at 174. If you raise the tempo a lot, raise Intro bars and Outro bars under 06 · DJ mix edit so the mixable sections keep their length in seconds. See set intro bars.

6. Render and read the number back

Press Generate. The result tag shows the BPM, and the finished MP3 and WAV carry it in the tags and the beat grid. Cue points for intro end, first drop and outro start are computed from bars × 4 × 60 ÷ BPM, so the number you chose is the number your DJ software sees.

Tips

  • Whole numbers only. 126 is fine; 125.5 is not an option, which keeps grids simple in DJ software.
  • MATCH after changing the lead genre. Reordering the blend changes the hint but not the BPM. Press MATCH again if you want to follow the new lead.
  • The draft remembers your tempo. The studio saves settings in your browser, so the last BPM you used is still there next time. Check the big number before each render.
  • Tempo and words should agree. If you set 100 BPM and write "peak-time banger", the model gets mixed signals. Describe the feel that matches the number.
  • Use TAP on a phone too. On the mobile studio the BPM stepper is on step 4, DJ settings, with the same controls.

Common problems

TAP gives a wildly wrong number. You tapped on every other beat or doubled up. Tap once per kick for eight beats; if the result is half or double what you expect, that is the half-time trap, and you should set the number DJs use for that genre.

The hint stays at 100-130. No genre is selected, or the first genre has no specific range (Pop, Country, Eurodance and others). Set the BPM by hand; the hint is only advice.

I set 210 and it rendered at 200. The studio clamps to 60-200 when it submits the track. If you need faster, describe "double-time feel" in the Vibe box at 100.

The rendered track does not feel like the number. Music models follow tempo closely but can render half-time or double-time patterns. The grid and tags still carry your number, so sync works; for the feel, change the drum description in the brief and compare the second take.

Frequently asked

What is the BPM range in Club Ready Music?

60 to 200 BPM. The default is 126. Values outside the range are clamped when the track is submitted.

What does MATCH do?

MATCH sets the BPM to the middle of the typical range for your first genre, for example 126 for Tech House, 132 for Melodic Techno, 139 for Trance and 173 for Drum & Bass.

How many taps does tap tempo need?

The number updates from the second tap. The studio averages the gaps between your last eight taps and rounds to a whole BPM, so eight steady taps give the best reading.

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