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HOW-TO · DJ EDITS FROM YOUR SONGS

How to Build a Batch of DJ Edits for One Set

4 min read 7 steps

To build a set's worth of DJ edits in Club Ready Music, fix your settings once, Volume level, Intro bars, Outro bars and one Shift tempo to value, then upload the songs one after another and press Build the DJ edit on each without waiting for the previous one to finish. The worker processes about 3 edits per phase at a time, so the queue moves in small waves and a ten-song batch is ready in roughly the time it takes to confirm the grids. The results collect under Recent edits and in the Crate, where sorting by BPM shows the whole set lined up at one tempo.

Steps

1. Write the settings sheet first

Decide the three numbers that must match across the set before you upload anything. Volume level is the loudness target in LUFS; keep every edit at the same value, −8 for club play, so no track jumps out of the mix. Intro bars and Outro bars should be identical too, for example 16 in and 32 out, so you always know where the drop in and outro start fall. Pick one target tempo for Shift tempo to, such as 126, or decide to leave tempo untouched for the whole batch.

2. Prepare the source files

Collect the songs in one folder and check each is under 60 MB and uses a supported extension: .mp3, .wav, .m4a, .flac, .aac or .ogg. Convert anything else beforehand so the batch does not stall on a refused upload. Name the files Artist - Title so the Title field, which is taken from the file name when blank, comes out tidy without typing. The best source quality you have gives the cleanest stem split.

3. Upload, confirm, build, repeat

Drag the first song onto the Club Ready Music drop zone, press Upload & analyse and check the Detected grid. Press ▶ 4 bars, fix half or double tempo with ½ or ×2 if needed, then apply the settings sheet: Volume level, Intro bars, Outro bars, Bass joins in the second half of the intro, Redrum, and Shift tempo to. Press Build the DJ edit. As soon as the status shows Queued, press Start over with another song and repeat for the next file. The first build continues on the server.

4. Watch the queue move in waves

The statuses run Analyzing, NeedsConfirm, Queued, Separating, Mixing and Ready. The worker takes about 3 edits per phase at a time, so with eight songs queued you will see three Separating, then three Mixing while the next three separate. A 4-minute song takes about 2 minutes on its own; a batch takes a little longer per song but overlaps, so keep uploading. Recent edits lists every edit with its status, and the Crate shows the same list.

5. Audition each edit at the joins

When an edit reaches Ready, open it from Recent edits and press Intro, Drop in and Outro in turn. Each button jumps to 2 seconds before the region so you hear the drum loop, the one-beat crossfade into the first downbeat, and the vocals fading over the first two bars of the outro. Check the chips: BPM should read your target tempo, INTRO and OUTRO should match the sheet, and LUFS should be the same on every card.

6. Fix stragglers without re-uploading

If one edit landed late or doubled the first kick, open it and press Change settings & rebuild. The song is still on the server, so you only correct First beat (ms) or BPM and build again. Keep the sheet settings unchanged so the fixed edit still matches the rest. A rebuild joins the same queue and shows up as a new result under Recent edits.

7. Download the set from the Crate

Open the Club Ready Music Crate, filter All, and sort by BPM. Every edit built with the same Shift tempo to value sits together at one BPM, and the Newest sort shows tonight's batch at the top. Download MP3 320 for each, and WAV where you exported it, into one folder for the gig. Import that folder into your DJ software and the TBPM tags already agree, so you only need to analyse keys.

Tips

  • Shift tempo to only within a few percent of each song's own BPM. A 124 to 126 or 128 to 126 nudge is transparent; a 118 song pulled to 128 starts to smear on vocals, so leave outliers at their own tempo or pick a different target.
  • Keep Redrum off for the whole batch unless every song needs it. Mixing a redrummed edit into a clean one at the same tempo sounds like a change of drummer.
  • Confirm each grid with ▶ 4 bars even when you are in a hurry. A wrong first beat is the one mistake that costs a full rebuild.
  • Decide the Bass joins toggle once. Half the set with bass arriving at the midpoint of the intro and half without makes blends feel uneven.
  • Build the batch the day before. A worker queue is fast, but the audition pass on eight edits takes real listening time.

Common problems

  • Pressing Build the DJ edit shows Still working on this one. The edit is still Analyzing, Separating or Mixing. Wait for Ready, or move on to the next upload with Start over with another song.
  • Two edits finished at different BPMs. One was built without the Shift tempo to value. Open it, press Change settings & rebuild, enter the target tempo and build again.
  • The batch feels slow after the third upload. That is the 3-per-phase worker pacing. Keep confirming grids; the edits catch up in waves and nothing is lost.
  • One edit is quieter than the rest. Its Volume level differed from the sheet. Rebuild it at the shared LUFS value rather than adjusting gain in your DJ software.

Frequently asked

How many DJ edits can Club Ready Music build at once?

The worker handles about 3 edits per phase every few seconds, so a queue of ten edits is processed a few at a time. Queue them all and keep working; each one appears under Recent edits as it finishes.

What settings should stay the same across a batch of edits?

Volume level in LUFS, Intro bars and Outro bars, the Bass joins toggle, and one Shift tempo to value. Only BPM confirmation and First beat change per song.

Do I have to wait for one edit before uploading the next?

No. Once you press Build the DJ edit, the build runs on the server. Press Start over with another song and upload the next file while the first one is Separating or Mixing.

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